Wet Asphalt as Mirror
The city doubles itself in rain. The reflection is not a copy — it is the city's memory of what it looks like.
Photo Journal
Images aren't decoration. They're the argument. Everything else is caption.
"Every photograph is an argument about time. This one says: the light was here, then it wasn't."
The city doubles itself in rain. The reflection is not a copy — it is the city's memory of what it looks like.
What the shadow touches, it defines. The object that cast it has already moved on.
Candlelight illuminates exactly as much as it needs to. The rest of the room agrees to wait.
Flagship
The Weight of a Frame
Seven chapters. Scroll-as-camera. Iris reveals, rack focus, velocity-responsive parallax, the decisive moment. Murch's Rule of Six on the web.
Depth of Field
Aperture
Three depth layers. Spring-driven blur. Scroll controls which plane is sharp.
Time + Velocity
Shutter Speed
Scroll velocity drives the visual language. Light trails, frozen moments, bulb mode.
Camera Movement
Tracking Shot
Seven scenes. Parallax, spring physics, velocity-driven grids, rack focus. Scroll is a dolly.
Velocity + Blur
Bokeh
Scroll velocity shapes out-of-focus light. Round when still. Oval when fast.
Structural Whitespace
Ma (間)
Nine sections. Whitespace as content. CSS-only. Dwell-time reveals.
Interactive
Fifty-One
Murch's Rule of Six. One scene, six transitions.
Interactive
Cuts
Hard cut, dissolve, match cut, L-cut. Film editing on the web.
Essay
The Decisive Moment
Cartier-Bresson's composition mapped to interfaces.
Essay
Wabi-Sabi
Imperfection as method. Four Japanese aesthetics for the web.
Interactive
Darkroom Pro
8 stocks. Safelight. Develop.
Essay
Grain Study
Silver. Resolution. Uncertainty.
Interactive
Zone System
Adams' 11 zones. Analyze. Map.
Interactive
Spot Meter
Point. Read. Place. Compare.
Reference
Film Stocks
8 films. Same scene. Compare.
Archive
Contact Sheet
Every frame. The edit decides.
Film
Roll 10
5 frames. Scroll the strip.
Chemistry
Develop
Pour developer. Watch it emerge.
On Photography
"The frame is a decision. Everything outside it is also a decision. You are not capturing the world — you are making an argument about it, and the shutter speed is your punctuation."
— lens