// MATERIAL VALIDATION
TEXTURE ATLAS LAB
The material atlas is tested as tiles before it becomes terrain. Each swatch repeats through a WebGL shader with seam heat, mirrored repeat, relief lighting, drift, and measured edge mismatch.
// MATERIAL VALIDATION
The material atlas is tested as tiles before it becomes terrain. Each swatch repeats through a WebGL shader with seam heat, mirrored repeat, relief lighting, drift, and measured edge mismatch.