BEAT × GLITCH SEQUENCER

spectrum drives corruption — every hit's frequencies tear their own bands — collaboration with glitch

BPM120
KICKLOW
SNAREMID
HI-HATHIGH
CLAPMID
KICK · low-band (sub-bass) → horizontal tears · count + thickness scale with sub energy
SNARE · mid-band (2-7kHz) → scan line displacement · RGB offset follows spectrum magnitude
HI-HAT · high-band (7kHz+) → pixel noise density · luminance from spectrum peaks
CLAP · broadband → wave band amplitude tracks full envelope
← BEAT HUBGROOVE LABEUCLIDEANGLITCH →AUDIO REACTIVE →